Personal Worth

Your station as a drow determines your place in the society of Menzoberranzan. Station is divided into two types: house rank and person esteem.

Personal esteem, represented by an individual’s Worth score, determines a drow’s station within her house. Each drow character starts with a Worth score of 0. modified by the circumstances of her birth. A drow can gain and lose Worth in a variety of ways. The Worth Modifiers table provides some criteria that raise and lower a drow’s Worth during her lifetime.

As a drow gains or loses Worth, she may find that other treat her differently. In order to assess relative station in your house, divide your personal Worth score by the Power score of the house (Might + Favor + Wealth), rounding up if your score is negative and down if your score is positive to the nearest whole number. This is the Tier in which you stand among your peers. The table below gives descriptions of the different Tiers within a house.

Worth at Birth

+5 Born female
-5 Born male
+4 Female or male born to a matron mother
OR +2 Born into matron mother’s extended family
OR +1 Born into a drow noble house
OR -5 Adopted into the house

Worth Modifiers

+5 Become matron mother, graduate from Arach-Tinilith, become a high priestess of Lolth, Receive public recognition of Lolth’s favor
+4 Become house wizard, create a new spell or prayer to Lolth, pass a Test of Lolth, slay a personal rival
+3 Become a house weapon master, complete a major quest for your house, graduate from Sorcere, slay powerful enemies of your house, humiliate a rival in public
+2 Become house patron, Being acknowledged by a matron mother, betray someone and get away with it, slay significant enemies of your house, survive and ambush or assassination attempt
+1 Complete a minor quest for your house, gain a level, graduate from Melee-Magthere, embarrass a rival in public, slay minor enemies of your house, win a public competition
-1 Go a month without gaining Worth, let an insult to Lolth pass unanswered, lose a public competition, suffer minor public humiliation or betrayal
-2 Back down from a conflict, disobey a superior, endure an insult to your house without seeking revenge, display a weak emotion (love, kindness)
-3 Let an insult to yourself pass unanswered, perform menial labor or other slave work, show mercy, suffer major public humiliation or betrayal
-4 Disobey a priestess of Lolth, pass up an opportunity to slave elves, speak ill of Lolth, strike a drow female
-5 Disobey a matron mother, receive a public manifestation of Lolth’s disfavor, be thrown out of your noble house


-3 Sacrifice
-2 Expendable
-1 Drudge
0 Member
1 Aspirant: Once per week you can ask a scholar, spy, or other appropriate informant one question. The information you receive will be accurate, although potentially incomplete.
2 Favored: Once every two weeks, you receive material assistance from someone else in your house or another associate who want to curry favor with you.
3 Scion: Once per month, you can request and receive a formal audience with your house’s matron mother, house weapon master, or house wizard. This audience lasts no more than ten minutes.
4 Peer: You can hold meetings in your private accommodations without worry of observation. You gain three noncombatant servants who attend to your needs. You also gain a competent drow of your level minus three and a class of your DM’s choice as a lackey. Slain servants or lackeys are replaced one month later.
5 Eminence: You can command any drow in your house of lesser Worth. Once a month you can demand a formal audience with the matron mother, house weapon master, or house wizard of any other house.

Personal Worth

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